Shermans's Notes
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Unreal - Bink Media Player

Bink Media Player

Frame Drop

Had this really annoying issue on a client project, where two “Screens”, which were UI Widgets, seem to drop a frame, during switching between them, showing the background scene. Spent a while with the assumption it was a timing issue between the hide and show calls for the UI, as if I fram was being drawn during the hide and show.

Actually The issue was Bink Media Player.

  • It is very important to ensure that the video player is loaded and ready before it is called.